Terraforming Mars – Ο Αποικισμός Του Άρη

  • Players: 1-5
  • Age: 12+
  • Playing Time: 120′
  • Languages: Greek
  • Designer: Jacob Fryxelius
  • Publisher: Kaissa
  • Mechanisms: Closed Drafting, Contracts, End Game Bonuses, Hand Management, Hexagon Grid, Income, Set Collection, Solo / Solitaire Game, Tags, Take That, Tech Trees / Tech, Tracks, Tile Placement, Turn Order: Progressive, Variable Player Powers, Variable Set-up, Victory Points as a Resource

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Description

Terraforming Mars – Ο Αποικισμός Του Άρη

In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.

As a player, you acquire unique project cards (from over two hundred different ones) by buying them to your hand. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards and actually playing them. Standard Projects are always available to complement your hand of cards. Your basic income, as well as your basic score, are based on your Terraform Rating. However, your income is boosted by your production, and VPs are also gained from many other sources.

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